Why Apex Will Eat Your Lunch (And Why That's Okay)
Look, I'm not gonna sugarcoat it. Apex Legends is a nightmare when you're new. I've been playing since Season 3, and I still remember my first week: 27 games, zero kills, and a lot of staring at a death recap screen wondering what the hell a "R-99" was and why it seemed to delete my entire health bar in 0.4 seconds. If you're reading this because you just got dumpstered by a level 500 Octane who zipped past you, teabagged your box, and vanished before you could even ping, I feel you. You are not bad at video games. You are just playing a game that has a learning curve shaped like a cliff face.
Apex isn't Call of Duty. It's not Fortnite. It's a movement shooter with a massive emphasis on teamwork, positioning, and resource management that most battle royales ignore. The game punishes hesitation harder than bad aim. I've won fights where I hit maybe 30% of my shots because I used cover better, and I've lost fights where I landed every bullet because I was standing in the open like a statue. The good news? You can learn this stuff. The bad news? The game doesn't teach you any of it. That's where this guide comes in.
I'm not here to give you a "meta loadout" that will magically make you win. I'm here to tell you what I wish someone had told me: the mechanics that actually matter, the settings you need to change immediately, and the exact moments where you're probably screwing yourself over without realizing it. If you've played Team Fortress 2 or Overwatch, you'll recognize some DNA here โ check out our TF2 guide for movement fundamentals that cross over. Otherwise, strap in.
Why Players Struggle โ The Stuff That Makes You Alt+F4
Let's get specific about the pain points because I know exactly what's making you mad. I've been there, and I've seen hundreds of new players hit the same walls.
1. You're getting beamed from 200 meters by a gun you've never heard of. The R-301 and Flatline have basically no recoil once you learn the pattern. Meanwhile, you're running an Alternator (which is actually decent now, but not for long range) and wondering why your bullets are landing in a completely different zip code. The game has zero gun descriptions that tell you "this is a close-range shredder" or "this is a sniper." You have to learn by dying. That's awful design for new players, but it's the reality.
2. The movement disparity is insane. A veteran player can wall bounce, tap strafe (on PC), and slide jump across the map while healing. You're just pressing W and hoping for the best. The skill gap in movement is wider than the gap in aim, and it's the number one thing that makes people rage-quit. I watched a friend try Apex for the first time โ he spent a full minute trying to climb a small rock because he didn't know you had to sprint to mantle. The game doesn't explain climbing, sliding, or zipline mechanics. At all.
3. Looting takes forever when you don't know what you need. You're standing over a death box for 30 seconds while your teammates are getting pushed because you're trying to figure out if a Level 2 heavy mag is better than a Level 1 sniper stock. Spoiler: it is, but only if you're using a heavy gun. I spent my first month picking up Shotgun Bolts for my Spitfire and wondering why my reload speed wasn't changing. The loot system is cluttered, and the UI doesn't tell you which attachments are compatible with your current gun.
4. You're playing like it's a solo game. Apex is a team game first, shooter second. I've lost count of how many times I've seen a solo player drop hot, die instantly, and then spam the "Enemy Here" ping while their teammates are still looting. You are not the main character. You are a part of a three-person squad. If you run off alone against a coordinated trio, you will die, and your teammates will resent you.
Your First 10 Hours: Stop Sprinting, Start Thinking
Here's the stuff you actually need to do before you even think about getting good. I'm skipping the "download the game" step. You've done that. Now for the real first steps.
Change your settings immediately. Go into the settings menu right now. Set your FOV to at least 90 (I run 104). Default FOV in Apex is like looking through a paper towel tube โ you literally cannot see enemies on your periphery. Set your mouse sensitivity to something that lets you do a full 360-degree turn with about 12 inches of mouse movement. Lower sens = more control. Turn off V-Sync. Turn off Adaptive Resolution FPS Targeting. Set your Volumetric Lighting to Low (it eats frames and makes it harder to see through smoke). Set Model Detail to Low (it removes grass and clutter that hide enemies). I gained 40 FPS and instantly started seeing enemies I would have missed. This is not optional.
Master the slide jump. You can't play this game without slide jumping. Sprint, press C (or your crouch bind) to slide, then jump at the end of the slide. You maintain momentum and move faster than sprinting. Do this everywhere. Between buildings. Down hills. When healing. When running away. It becomes muscle memory, but you have to force it at first. I practiced in the Firing Range for 15 minutes before my first real game. It's boring, but it's the single most important movement tech.
Learn the ping system. Apex has the best pinging system in any game ever made. You can ping enemies, loot, locations, and even say "defending here" or "attacking there." Use it. Ping every enemy you see. Ping the purple armor you don't need for your teammate. Ping a direction before you push. I've won games where nobody spoke a word because the ping system is that good. Double-tap the ping button to indicate "enemy is here" (it turns red). Hold the ping wheel to say "looting here" or "going here." Communication wins fights.
Pick one legend and stick with it. Don't bounce around. Pick Bloodhound or Wraith (they're free and easy to understand). Play 20 games with them so you learn their abilities by reflex. Bloodhound's scan shows enemies through walls for a second โ use it before you enter a building. Wraith's phase lets you reposition when you're low on health. If you keep switching legends, you won't learn the flow of the game because you'll be too busy remembering what your tactical button does.
Drop smart, not hot. I know every video says "drop Fragment" for action. Ignore them. As a new player, you want to drop at a named location with 2-3 other squads max. Look at the drop ship path, find a location a little off the beaten path, ping it, and drop straight down. Land on a building with a roof you can get inside. Pick up a gun immediately. Don't land in the open. Don't land on a spot with 5 other squads. You need time to loot, breathe, and figure out where the ring is closing. Dying in the first 30 seconds teaches you nothing except that you're bad at punching.
The Stuff Nobody Tells You (But Should)
Alright, you've got the basics down. You can slide jump. You've changed your settings. You're not dropping hot every match. Now let's talk about the techniques that separate a decent player from someone who actually wins fights.
Armor economy is everything. In Apex, Evo Armor levels up by dealing damage. You start with white, and it turns blue (250 damage), then purple (500 damage), then red (750 damage). The meta move is to take early fights for damage, not for loot. Even if you don't kill anyone, just cracking their shields gives you shield XP. I've dropped on a single squad, traded damage, died, and respawned with blue armor while other teams are still running white. Every bullet you land that doesn't kill is still progress. If you're looting for 10 minutes and avoid fights, you'll have white armor in the final circle against a team with red shields. Good luck.
The "bunny hop" heal. This is a PC-centric thing, but it works on controller if you have auto-sprint on and use hold-to-crouch. While healing, you can spam jump and crouch to maintain momentum. The timing is: jump, then strafe in the air, then repeat. It's harder than slide-jumping, but it lets you move erratically while popping a Phoenix Kit. I've won fights because I was hopping around a corner like a jackrabbit while healing. Watch a YouTube tutorial. Spend 20 minutes in the Firing Range. It's worth it.
Use the Charge Rifle to annoy people from across the map. The Charge Rifle is a hitscan sniper (no bullet travel time). It's not the highest DPS, but it's the best gun for farming shield damage from 300 meters. You can crack a guy's shield from a mile away, and he has to waste heals. I've had entire squads get third-partied because I kept poking them from a hilltop while they were trying to heal. It's not "honorable." It's effective.
The "crack and swing" strategy. This is how you win a 3v3. Crack one enemy's shields (deal damage until they flash white). Then, immediately push as a team while that guy is healing. You now have a 3v2 advantage for about 3 seconds. If you all move at the same time, you can kill the other two before the first guy finishes his battery. Pinging "attacking here" before you swing is the difference between a coordinated push and feeding. I can't tell you how many times my squad has won a fight because we pushed the second someone's shields popped. Don't wait. Don't re-peek. Just go.
Loot bins have a pattern. Each loot bin has exactly 2 compartments. If the first compartment you open has a gun, the second one usually has ammo or attachments. If the first has a healing item, the second might have armor. It's not 100%, but it's consistent enough that you can predict your second pick. Also, the blue loot bins (ones that look like they have a blue light) always contain better loot. Blue bins are common in high-tier zones like The Pits and Fragment East.
Ziplines are silent if you don't double-jump. When using a zipline, you can jump off and then press E (or interact) to grab it again. That creates a "double-jump" sound that every player in the area can hear. If you want to rotate silently, just ride the zipline to the end without jumping. No sound. Enemies won't know you're coming. I've flanked entire teams this way.
Seven Ways I Got My Squad Wiped (Don't Be Like Me)
These are the exact mistakes I made, repeatedly, until my friends started refusing to queue with me. Learn from my pain.
- Pushing a fight after taking ring damage. The ring is a DPS check. If you're taking damage from the ring, and you see a fight, do NOT push. You will be at half health when you engage, and the other team will beam you. I once pushed a team with 125 health because I thought "we can finish them fast." I got downed by the ring before I even saw an enemy. Heal first. Ring kills more players than any gun.
- Not looting your kills. You kill a guy, see his death box, and run off to find a better gun. That's insane. The guy you killed looted for 10 minutes. His box has everything you need. Swap armor instantly (press E on PC, X on Xbox, Square on PlayStation) if his armor is a higher tier than yours. Grab his ammo, his heals, his Backpack. Don't be proud. Be a vulture.
- Standing still while looting. You are a sitting duck. Crouch, strafe, slide, or at least look around while you're in the death box menu. I've been killed by a third party while I was reading attachments like a menu at a restaurant. Get in, get out, keep moving.
- Ignoring the minimap. The minimap shows your teammates' positions, the ring, and enemy pings. If you're looting a building and your teammates are 200 meters away fighting, you need to move. I've had games where I was looting a purple barrel stabilizer while my squad got wiped and then trash-talked me in spectate. If your team is fighting, you fight. Period.
- Using snipers as your primary. Snipers are for poking, not for winning fights. The Longbow and Sentinel do great damage, but they are slow to fire and leave you exposed. If your loadout is a sniper and a shotgun, you have no mid-range. You'll get obliterated by an R-301 at 30 meters. Always carry a medium-to-close range gun (R-301, Flatline, Volt, or Car SMG) as your primary. The sniper is your secondary for farming damage.
- Not using grenades. Arc Stars and Frag Grenades are massively underused by new players. An Arc Star sticks to an enemy and slows them, making them an easy kill. A Frag grenade forces enemies out of cover. I've won final circles by spamming grenades into a house and watching three people scramble out, where my squad was waiting. Throw grenades before you push. Every time.
- Respawn beacon mistakes. If your teammate dies, and you grab their banner, do NOT respawn them in the middle of an open field or next to the ring. Enemies will hear the respawn ship and kill them instantly. Wait until the area is clear, or find a trident (on Storm Point) to drive away. Also, respawn your teammate with a gun and some armor ready โ don't just drop them with nothing. Ping a weapon for them as soon as they land.
Quick-Fire Answers to the Questions You're Googling at 2 AM
Q: Which legend is best for beginners?
A: Bloodhound. Their tactical scan reveals enemies through walls. Their ultimate makes you move faster and highlights enemies in red. You can always contribute even if your aim is bad. Lifeline is also good because her healing drone is automatic. Stay away from Pathfinder (his grapple is hard to master) and Mirage (his decoys are situational) until you have 50 hours.
Q: What's the best gun for a new player?
A: The R-301. It has almost no recoil, a fast reload, and works at all ranges. Pair it with a Peacekeeper or EVA-8 for close range. If you can't find an R-301, an Alternator with a level 2 mag is a close second. Avoid the Hemlok (burst fire is punishing) and the Prowler (needs a hop-up to be good).
Q: How do I get better at aiming?
A: Spend 10 minutes a day in the Firing Range before you queue. Put on the R-301 with a 2x scope, stand at the back of the range, and practice tracking the moving targets. Focus on smoothness, not speed. Then switch to the Wingman (no scope) and practice flick shots on the head-sized targets. Aim labs are fine, but nothing replaces shooting in Apex's engine.
Q: Should I use the white armors I find, or wait for better?
A: Wear whatever armor you find immediately. A white armor is better than no armor. If you find a Level 1 Evo, you can level it up by dealing damage. If you pick up a Level 2 Body Shield from a death box, swap it. Armor is survival, not a status symbol.
Q: Why do my bullets not hit when I'm shooting a guy running sideways?
A: You're not leading your shots enough. Apex has projectile bullets with travel time (except the Charge Rifle). If the enemy is sprinting at full speed, you need to shoot where they will be, not where they are. Aim about two character-widths ahead of them. For the Volt and R-99, the travel time is fast enough that you only need a tiny lead. For the Longbow and Spitfire, you need a big lead. Practice in the Firing Range on the moving targets.
Q: How do I deal with third parties (teams that show up mid-fight)?
A: Accept that you will get third-partied. It's part of the game. The counter is to finish fights fast. If you hear gunshots nearby, either disengage completely or push hard. Don't stay in a stalemate for 30 seconds โ that's an invitation for a third team to clean up. If you win a fight, loot the bodies in 10 seconds flat and move to cover. I've had squads win a fight, then stand around discussing loot for a minute, and get wiped by a Rampage from the hill.
Q: What's the deal with the crafting system?
A: Crafting materials spawn in small bins near the center of the map. You can trade 45 materials for a weapon or 30 materials for a backpack/helmet/shield upgrade. It's useful if you're running a specific build and can't find the right hop-up (like a Hammerpoint for the P2020). But don't waste time farming materials early game. Only craft if you're near a replicator and have spare seconds.
If you're coming from another shooter and struggling with Apex's unique rhythm, you might find our Valorant guide useful for understanding how positioning and map awareness differ between the two games. Different pace, but same principle: know where the enemy is before they know where you are.
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๐ฌ Comments
What players are saying:
Actually useful guide. The part about bunny hop healing saved my ass in a ranked game last night. I've been playing for 200 hours and never knew about the zipline silent trick. The author is right about the Charge Rifle being a farming tool โ I've been sleepin on it. One thing: you should mention that the R-301 with a 3x scope is terrible because the recoil shakes the screen too much. Otherwise solid.
I wish I'd read this when I started last season. I was the guy standing still while looting and wondering why I kept dying. The "crack and swing" strat is actually game-winning. My squad has been using it and we went from dying in the first ring to making top 5 consistently. The only thing I'd add: don't sleep on the Alternator with disruptor rounds. That thing melts shields faster than the R-99. But yeah, good guide. No clickbait.
I kinda disagree with the "drop smart not hot" advice. I think new players SHOULD drop hot to get used to combat chaos. You learn nothing by looting for 15 minutes and then dying to the first guy you see. But the rest is solid. The part about changing FOV and volumetric lighting literally doubled my fps on my old laptop. Also, the tip about looting kills fast? I never did that and I'm an idiot. Thanks for writing this.